Multiplication and Division
•3.1(A) - apply mathematics to problems arising in everyday life, society, and the workplace;
•3.4(E) - represent multiplication facts by using a variety of approaches such as repeated addition, equal-sized groups, arrays, area models, equal jumps on a number line, and skip counting.
•3.4(K) - solve one-step and two-step problems involving multiplication and division within 100 using strategies based on objects; pictorial models, including arrays, area models, and equal groups; properties of operations; or recall of facts.
•4.1(A) - apply mathematics to problems arising in everyday life, society, and the workplace.
•4.4(B) - determine products of a number and 10 or 100 using properties of operations and place value understandings.
•4.4(C) - represent the product of 2 two-digit numbers using arrays, area models, or equations, including perfect squares through 15 by 15.
•4.4(E) - represent the quotient of up to a four-digit whole number divided by a one-digit whole number using arrays, area models, or equations.
•4.4(F) - use strategies and algorithms, including the standard algorithm, to divide up to a four-digit dividend by a one-digit divisor.